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All lessons Mechanics20 min

Motion Graphs

Guess, run the simulation, then see why. Every guess is welcome.

On the syllabus: GCSE Physics · A-Level Physics · AP Physics 1

← Stopping Distance: Velocity and AccelerationFree Fall and the Equations of Motion →
Simulation · starts with the lesson0/4 guesses

Exam question

KinematicsDynamicsEnergies

A sprinter's run is recorded as distance against time. When does she reach top speed, and what is it?

1Before we start

Guess

Guess: in her 100 m run, where does the sprinter reach her top speed?

Just guess — wrong guesses help you learn.

The lesson continues after your guess.

Motion Graphs: revision summaryContains the answer. Open it after the lesson.›

The question

A sprinter's run is recorded as distance against time. When does she reach top speed, and what is it?

She reaches top speed at 4 s, 20 m into the run. That is where her displacement–time graph stops curving and becomes a straight line. Her top speed is the gradient of that straight part: 80 m in 8 s, which is 10 m/s.

In words, then in symbols

  • Velocity is the change in displacement divided by the time it takes: the gradient of the displacement–time graph.

    v=ΔsΔtv=ΔtΔs​
  • On a velocity–time graph the rise is a change in velocity and the step along is a time, so the gradient is the acceleration.

    a=ΔvΔta=ΔtΔv​

How to read a motion graph

  1. Read what is on each axis, with its units.
  2. The gradient is how fast the quantity on the side axis changes: on a displacement–time graph that is the velocity, on a velocity–time graph the acceleration.
  3. On a curve, draw a tangent and find its gradient.
  4. On a velocity–time graph, the area under the line is the displacement.
  5. Say the shape in words: flat, straight and sloping, or curving.

Related lessons

All Mechanics lessons
  • Throwing Straight Up15 min
  • Horizontal Launch: Two Independent Directions18 min
  • Projectile Motion: the Angle for Maximum Range25 min
  • Projectiles from a Height20 min