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You run one lap of a 400 m track in 80 seconds, finishing right where you started. Your friend says you averaged 5 m/s. Your teacher says your average velocity was 0 m/s. Both are right — how?
You run one lap of a 400 m track in 80 seconds, finishing right where you started. Your friend says you averaged 5 m/s. Your teacher says your average velocity was 0 m/s. Both are right — how?
Speed counts every metre you cover; velocity only cares where you finished versus where you started. End where you began, and your velocity averages to zero — the whole point of distance vs displacement.
Speed is how much distance an object covers per unit time — a scalar, a single positive number. Velocity is how much displacement (the straight-line change in position, with direction) occurs per unit time — a vector, with both a magnitude and a direction.
separates 'how fast' from 'how long', and rearranges to and . The key split: average speed = total distance ÷ time (always positive), while average velocity = total displacement ÷ time (can be zero or negative). A round trip always gives average velocity 0 — exactly what you saw when the Displacement card returned to zero. **Limiting case:** any closed path — a lap, a round trip — has zero displacement, so average velocity is exactly zero however fast you ran; speed has no such collapse. **Connect it:** velocity is the slope of the position–time graph, and its own rate of change is the next lesson: acceleration. The chain is one idea differentiated twice.
Treating speed and velocity as the same thing — speed uses total distance, but velocity uses displacement (direction matters), so a round trip can have high speed yet zero velocity.