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All lessons Mechanics22 min

Speed and Velocity

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Motion Graphs →
01
Hook
02
Explore
03
Formalize
04
Practice
05
Challenge
Interactive simulation
01

Hook

You run one lap of a 400 m track in 80 seconds, finishing right where you started. Your friend says you averaged 5 m/s. Your teacher says your average velocity was 0 m/s. Both are right — how?

02

Explore

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03

Formalize

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04

Practice

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05

Challenge

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Spoilers

Speed and Velocity — summary and key formula

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The question

You run one lap of a 400 m track in 80 seconds, finishing right where you started. Your friend says you averaged 5 m/s. Your teacher says your average velocity was 0 m/s. Both are right — how?

Speed counts every metre you cover; velocity only cares where you finished versus where you started. End where you began, and your velocity averages to zero — the whole point of distance vs displacement.

The key idea

Speed is how much distance an object covers per unit time — a scalar, a single positive number. Velocity is how much displacement (the straight-line change in position, with direction) occurs per unit time — a vector, with both a magnitude and a direction.

v=d/tv = d/tv=d/t separates 'how fast' from 'how long', and rearranges to d=v⋅td = v\cdot td=v⋅t and t=d/vt = d/vt=d/v. The key split: average speed = total distance ÷ time (always positive), while average velocity = total displacement ÷ time (can be zero or negative). A round trip always gives average velocity 0 — exactly what you saw when the Displacement card returned to zero. **Limiting case:** any closed path — a lap, a round trip — has zero displacement, so average velocity is exactly zero however fast you ran; speed has no such collapse. **Connect it:** velocity is the slope of the position–time graph, and its own rate of change is the next lesson: acceleration. The chain x→v→ax \to v \to ax→v→a is one idea differentiated twice.

The formula

v=dtvˉ=ΔxΔtv = \dfrac{d}{t} \qquad \bar{v} = \dfrac{\Delta x}{\Delta t}v=td​vˉ=ΔtΔx​
  • ·v = speed in metres per second (m/s)
  • ·d = distance in metres (m)
  • ·t = time in seconds (s). For velocity
  • ·use displacement: v̄ = Δx / Δt
  • ·where Δx is the change in position (which can be negative).

Common mistake

Treating speed and velocity as the same thing — speed uses total distance, but velocity uses displacement (direction matters), so a round trip can have high speed yet zero velocity.

What to remember

  • ·Speed is a scalar (distance ÷ time); velocity is a vector (displacement ÷ time).
  • ·Average velocity depends only on start and end points, not the path taken.
  • ·A complete round trip has zero displacement, so zero average velocity — however fast you went.