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All lessons Mechanics24 min

Acceleration

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← Motion GraphsAcceleration and Motion Graphs →
01
Hook
02
Explore
03
Formalize
04
Practice
05
Challenge
Interactive simulation
01

Hook

Astronauts orbit Earth at 28,000 km/h and float, weightless. You sit still and feel your chair push up on you. Huge speed gives weightlessness; zero speed gives weight. So whatever your body senses, it isn't speed. What is it?

02

Explore

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Formalize

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Practice

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Challenge

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Spoilers

Acceleration — summary and key formula

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The question

Astronauts orbit Earth at 28,000 km/h and float, weightless. You sit still and feel your chair push up on you. Huge speed gives weightlessness; zero speed gives weight. So whatever your body senses, it isn't speed. What is it?

What you feel in a launching rocket or a braking bus is acceleration — the rate your velocity changes — not speed itself. Cruise at a steady velocity and you feel nothing; the instant it changes, you feel a force.

The key idea

Acceleration measures how quickly velocity changes. Going 0 to 30 m/s in 3 s gains 10 m/s every second; the same change over 15 s gains only 2 m/s per second — far gentler. You divide the change in velocity by the time it took.

The unit m/s² means 'm/s of speed gained each second'. A negative value (deceleration) means velocity is dropping. Near Earth, gravity gives everything 9.8 m/s29.8\,\text{m/s}^29.8m/s2 downward. The rearrangements matter too: Δv=a⋅Δt\Delta v = a\cdot \Delta tΔv=a⋅Δt and Δt=Δv/a\Delta t = \Delta v/aΔt=Δv/a. The Newton's Second Law tab links this to its cause — a = F_net/m, so the same net force gives a smaller acceleration on a larger mass. **Limiting case:** a=0a = 0a=0 is not 'stopped' — it is unchanging velocity, the first-law limit; and constant aaa is exactly a straight-line v–t graph, the only case the suvat equations cover. **Connect it:** aaa is the slope of the v–t graph, and multiplying it by mass turns kinematics into dynamics: F=maF = maF=ma — measure the slope, and you have measured the net force per kilogram.

The formula

a=ΔvΔta = \dfrac{\Delta v}{\Delta t}a=ΔtΔv​
  • ·a = acceleration in metres per second squared (m/s²)
  • ·Δv = final velocity − initial velocity (m/s)
  • ·Δt = the time interval (s). The Δ ('delta') means 'change in'
  • ·so always subtract the starting value first.

Common mistake

Thinking acceleration just means 'going fast' — it is the RATE OF CHANGE of velocity, so an object can move fast with zero acceleration, or be momentarily at rest yet accelerating.

What to remember

  • ·Acceleration = change in velocity ÷ time, in m/s².
  • ·Constant velocity (even a large one) means zero acceleration.
  • ·Slowing down is acceleration opposite to the motion (negative).